Obed's Adventure

Obed's Adventure

Obed's Adventure

Gameplay Link (Browser & Windows)

Gameplay Link (Browser & Windows)

Gameplay Link (Browser & Windows)

Gameplay Link (Browser & Windows)

Gameplay Link (Browser & Windows)

Gameplay Link (Browser & Windows)

Obed’s Adventure is a simple 2D level runner targeted towards very young audience. Here the user has to avoid obstacles but with a twist, player will be able to explore and venture deep into the culture and terrains of India while learning new facts about the 7th largest nation in the world.

Obed’s Adventure is a simple 2D level runner targeted towards very young audience. Here the user has to avoid obstacles but with a twist, player will be able to explore and venture deep into the culture and terrains of India while learning new facts about the 7th largest nation in the world.

Obed’s Adventure is a simple 2D level runner targeted towards very young audience. Here the user has to avoid obstacles but with a twist, player will be able to explore and venture deep into the culture and terrains of India while learning new facts about the 7th largest nation in the world.

Obed’s Adventure is a simple 2D level runner targeted towards very young audience. Here the user has to avoid obstacles but with a twist, player will be able to explore and venture deep into the culture and terrains of India while learning new facts about the 7th largest nation in the world.

Obed’s Adventure is a simple 2D level runner targeted towards very young audience. Here the user has to avoid obstacles but with a twist, player will be able to explore and venture deep into the culture and terrains of India while learning new facts about the 7th largest nation in the world.

Obed’s Adventure is a simple 2D level runner targeted towards very young audience. Here the user has to avoid obstacles but with a twist, player will be able to explore and venture deep into the culture and terrains of India while learning new facts about the 7th largest nation in the world.

Reversed Controls

Gameplay Mechanics:


Obed's Adventure follows the classic level runner format, challenging players to guide the protagonist, Obed, as he navigates through various obstacles and environments.

The gameplay is centered around Obed, where he has 3 lives. Players must help him avoid colliding with obstacles to keep him moving forward, as each collision results in the loss of one life. As Obed progresses through the levels, his score continuously increases.

When Obed's score reaches a specific threshold, the current level gets completed, and players are presented with an informative fact about the region they just explored. The game features 5 distinct levels, each set in a different region of India, including the Himalayas, Taj Mahal, Goa, Chenab Rail Bridge, and Kerala.

The informative and visually engaging approach allows players to learn about India's rich culture and geography while enjoying an entertaining gameplay experience.

Gameplay Mechanics:


Obed's Adventure follows the classic level runner format, challenging players to guide the protagonist, Obed, as he navigates through various obstacles and environments.

The gameplay is centered around Obed, where he has 3 lives. Players must help him avoid colliding with obstacles to keep him moving forward, as each collision results in the loss of one life. As Obed progresses through the levels, his score continuously increases.

When Obed's score reaches a specific threshold, the current level gets completed, and players are presented with an informative fact about the region they just explored. The game features 5 distinct levels, each set in a different region of India, including the Himalayas, Taj Mahal, Goa, Chenab Rail Bridge, and Kerala.

The informative and visually engaging approach allows players to learn about India's rich culture and geography while enjoying an entertaining gameplay experience.

Gameplay Mechanics:

Obed's Adventure follows the classic level runner format, challenging players to guide the protagonist, Obed, as he navigates through various obstacles and environments.

The gameplay is centered around Obed, where he has 3 lives. Players must help him avoid colliding with obstacles to keep him moving forward, as each collision results in the loss of one life. As Obed progresses through the levels, his score continuously increases.

When Obed's score reaches a specific threshold, the current level gets completed, and players are presented with an informative fact about the region they just explored. The game features 5 distinct levels, each set in a different region of India, including the Himalayas, Taj Mahal, Goa, Chenab Rail Bridge, and Kerala.

The informative and visually engaging approach allows players to learn about India's rich culture and geography while enjoying an entertaining gameplay experience.

Gameplay Mechanics:


Obed's Adventure follows the classic level runner format, challenging players to guide the protagonist, Obed, as he navigates through various obstacles and environments.

The gameplay is centered around Obed, where he has 3 lives. Players must help him avoid colliding with obstacles to keep him moving forward, as each collision results in the loss of one life. As Obed progresses through the levels, his score continuously increases.

When Obed's score reaches a specific threshold, the current level gets completed, and players are presented with an informative fact about the region they just explored. The game features 5 distinct levels, each set in a different region of India, including the Himalayas, Taj Mahal, Goa, Chenab Rail Bridge, and Kerala.

The informative and visually engaging approach allows players to learn about India's rich culture and geography while enjoying an entertaining gameplay experience.

Gameplay Mechanics:


Obed's Adventure follows the classic level runner format, challenging players to guide the protagonist, Obed, as he navigates through various obstacles and environments.

The gameplay is centered around Obed, where he has 3 lives. Players must help him avoid colliding with obstacles to keep him moving forward, as each collision results in the loss of one life. As Obed progresses through the levels, his score continuously increases.

When Obed's score reaches a specific threshold, the current level gets completed, and players are presented with an informative fact about the region they just explored. The game features 5 distinct levels, each set in a different region of India, including the Himalayas, Taj Mahal, Goa, Chenab Rail Bridge, and Kerala.

The informative and visually engaging approach allows players to learn about India's rich culture and geography while enjoying an entertaining gameplay experience.

Gameplay Mechanics:

Obed's Adventure follows the classic level runner format, challenging players to guide the protagonist, Obed, as he navigates through various obstacles and environments.

The gameplay is centered around Obed, where he has 3 lives. Players must help him avoid colliding with obstacles to keep him moving forward, as each collision results in the loss of one life. As Obed progresses through the levels, his score continuously increases.

When Obed's score reaches a specific threshold, the current level gets completed, and players are presented with an informative fact about the region they just explored. The game features 5 distinct levels, each set in a different region of India, including the Himalayas, Taj Mahal, Goa, Chenab Rail Bridge, and Kerala.

The informative and visually engaging approach allows players to learn about India's rich culture and geography while enjoying an entertaining gameplay experience.

Art and visuals:


The design choices reflect the vibrant and diverse aesthetics of India, enhancing the educational journey for players. Here’s how I brought the game's visuals to life:


  • Character Animation: I designed and animated Obed, the protagonist. This simplicity in animation suited the game's target audience of younger players.

  • Illustration and Asset Creation: Aside from character design, I created many other visual assets that filled each level of the game. Some of the levels' artwork came from a free source.

Art and visuals:


The design choices reflect the vibrant and diverse aesthetics of India, enhancing the educational journey for players. Here’s how I brought the game's visuals to life:


  • Character Animation: I designed and animated Obed, the protagonist. This simplicity in animation suited the game's target audience of younger players.

  • Illustration and Asset Creation: Aside from character design, I created many other visual assets that filled each level of the game. Some of the levels' artwork came from a free source.

Art and visuals:


The design choices reflect the vibrant and diverse aesthetics of India, enhancing the educational journey for players. Here’s how I brought the game's visuals to life:


  • Character Animation: I designed and animated Obed, the protagonist. This simplicity in animation suited the game's target audience of younger players.

  • Illustration and Asset Creation: Aside from character design, I created many other visual assets that filled each level of the game. Some of the levels' artwork came from a free source.

Art and visuals:


The design choices reflect the vibrant and diverse aesthetics of India, enhancing the educational journey for players. Here’s how I brought the game's visuals to life:


  • Character Animation: I designed and animated Obed, the protagonist. This simplicity in animation suited the game's target audience of younger players.

  • Illustration and Asset Creation: Aside from character design, I created many other visual assets that filled each level of the game. Some of the levels' artwork came from a free source.

Art and visuals:


The design choices reflect the vibrant and diverse aesthetics of India, enhancing the educational journey for players. Here’s how I brought the game's visuals to life:


  • Character Animation: I designed and animated Obed, the protagonist. This simplicity in animation suited the game's target audience of younger players.

  • Illustration and Asset Creation: Aside from character design, I created many other visual assets that filled each level of the game. Some of the levels' artwork came from a free source.

Art and visuals:


The design choices reflect the vibrant and diverse aesthetics of India, enhancing the educational journey for players. Here’s how I brought the game's visuals to life:


  • Character Animation: I designed and animated Obed, the protagonist. This simplicity in animation suited the game's target audience of younger players.

  • Illustration and Asset Creation: Aside from character design, I created many other visual assets that filled each level of the game. Some of the levels' artwork came from a free source.

Origin and recognition:


The initial development of Obed's Adventure took place during a game jam at my university in my second year. This environment was instrumental in shaping the early version of the game, which later evolved into a more refined project.

Later on, Obed's Adventure was selected for the Annual Project Showcase by CSET BU India from over 1,000 submissions by fellow students. This prestigious event allowed me to present my work to industry experts and my professors while gaining valuable feedback. This marks as a significant milestone that validated my skills and the potential.

This project is one of my oldest and is filled with learning experiences that marked the beginning of my journey into the game development field. Despite its age and various imperfections, it remains in my portfolio as a testament to where I started and how far I have come :>>

Origin and recognition:


The initial development of Obed's Adventure took place during a game jam at my university in my second year. This environment was instrumental in shaping the early version of the game, which later evolved into a more refined project.

Later on, Obed's Adventure was selected for the Annual Project Showcase by CSET BU India from over 1,000 submissions by fellow students. This prestigious event allowed me to present my work to industry experts and my professors while gaining valuable feedback. This marks as a significant milestone that validated my skills and the potential.

This project is one of my oldest and is filled with learning experiences that marked the beginning of my journey into the game development field. Despite its age and various imperfections, it remains in my portfolio as a testament to where I started and how far I have come :>>

Origin and recognition:

The initial development of Obed's Adventure took place during a game jam at my university in my second year. This environment was instrumental in shaping the early version of the game, which later evolved into a more refined project.

Later on, Obed's Adventure was selected for the Annual Project Showcase by CSET BU India from over 1,000 submissions by fellow students. This prestigious event allowed me to present my work to industry experts and my professors while gaining valuable feedback. This marks as a significant milestone that validated my skills and the potential.

This project is one of my oldest and is filled with learning experiences that marked the beginning of my journey into the game development field. Despite its age and various imperfections, it remains in my portfolio as a testament to where I started and how far I have come :>>

Origin and recognition:

The initial development of Obed's Adventure took place during a game jam at my university in my second year. This environment was instrumental in shaping the early version of the game, which later evolved into a more refined project.

Later on, Obed's Adventure was selected for the Annual Project Showcase by CSET BU India from over 1,000 submissions by fellow students. This prestigious event allowed me to present my work to industry experts and my professors while gaining valuable feedback. This marks as a significant milestone that validated my skills and the potential.

This project is one of my oldest and is filled with learning experiences that marked the beginning of my journey into the game development field. Despite its age and various imperfections, it remains in my portfolio as a testament to where I started and how far I have come :>>

Origin and recognition:


The initial development of Obed's Adventure took place during a game jam at my university in my second year. This environment was instrumental in shaping the early version of the game, which later evolved into a more refined project.

Later on, Obed's Adventure was selected for the Annual Project Showcase by CSET BU India from over 1,000 submissions by fellow students. This prestigious event allowed me to present my work to industry experts and my professors while gaining valuable feedback. This marks as a significant milestone that validated my skills and the potential.

This project is one of my oldest and is filled with learning experiences that marked the beginning of my journey into the game development field. Despite its age and various imperfections, it remains in my portfolio as a testament to where I started and how far I have come :>>

Origin and recognition:

The initial development of Obed's Adventure took place during a game jam at my university in my second year. This environment was instrumental in shaping the early version of the game, which later evolved into a more refined project.

Later on, Obed's Adventure was selected for the Annual Project Showcase by CSET BU India from over 1,000 submissions by fellow students. This prestigious event allowed me to present my work to industry experts and my professors while gaining valuable feedback. This marks as a significant milestone that validated my skills and the potential.

This project is one of my oldest and is filled with learning experiences that marked the beginning of my journey into the game development field. Despite its age and various imperfections, it remains in my portfolio as a testament to where I started and how far I have come :>>

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